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//! Simple boolean parameters.
use atomic_float::AtomicF32;
use std::fmt::{Debug, Display};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use super::internals::ParamPtr;
use super::{Param, ParamFlags, ParamMut};
/// A simple boolean parameter.
pub struct BoolParam {
/// The field's current value, after monophonic modulation has been applied.
value: AtomicBool,
/// The field's current value normalized to the `[0, 1]` range.
normalized_value: AtomicF32,
/// The field's value before any monophonic automation coming from the host has been applied.
/// This will always be the same as `value` for VST3 plugins.
unmodulated_value: AtomicBool,
/// The field's value normalized to the `[0, 1]` range before any monophonic automation coming
/// from the host has been applied. This will always be the same as `value` for VST3 plugins.
unmodulated_normalized_value: AtomicF32,
/// A value in `[-1, 1]` indicating the amount of modulation applied to
/// `unmodulated_normalized_`. This needs to be stored separately since the normalized values are
/// clamped, and this value persists after new automation events.
modulation_offset: AtomicF32,
/// The field's default value.
default: bool,
/// Flags to control the parameter's behavior. See [`ParamFlags`].
flags: ParamFlags,
/// Optional callback for listening to value changes. The argument passed to this function is
/// the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession, and it can be run from both the GUI and the audio
/// thread.
value_changed: Option<Arc<dyn Fn(bool) + Send + Sync>>,
/// The parameter's human readable display name.
name: String,
/// If this parameter has been marked as polyphonically modulatable, then this will be a unique
/// integer identifying the parameter. Because this value is determined by the plugin itself,
/// the plugin can easily map
/// [`NoteEvent::PolyModulation`][crate::prelude::NoteEvent::PolyModulation] events to the
/// correct parameter by pattern matching on a constant.
poly_modulation_id: Option<u32>,
/// Optional custom conversion function from a boolean value to a string.
value_to_string: Option<Arc<dyn Fn(bool) -> String + Send + Sync>>,
/// Optional custom conversion function from a string to a boolean value. If the string cannot
/// be parsed, then this should return a `None`. If this happens while the parameter is being
/// updated then the update will be canceled.
string_to_value: Option<Arc<dyn Fn(&str) -> Option<bool> + Send + Sync>>,
}
impl Display for BoolParam {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match (self.value(), &self.value_to_string) {
(v, Some(func)) => write!(f, "{}", func(v)),
(true, None) => write!(f, "On"),
(false, None) => write!(f, "Off"),
}
}
}
impl Debug for BoolParam {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
// This uses the above `Display` instance to show the value
if self.value.load(Ordering::Relaxed) != self.unmodulated_value.load(Ordering::Relaxed) {
write!(f, "{}: {} (modulated)", &self.name, &self)
} else {
write!(f, "{}: {}", &self.name, &self)
}
}
}
// `Params` can not be implemented outside of NIH-plug itself because `ParamPtr` is also closed
impl super::Sealed for BoolParam {}
impl Param for BoolParam {
type Plain = bool;
fn name(&self) -> &str {
&self.name
}
fn unit(&self) -> &'static str {
""
}
fn poly_modulation_id(&self) -> Option<u32> {
self.poly_modulation_id
}
#[inline]
fn modulated_plain_value(&self) -> Self::Plain {
self.value.load(Ordering::Relaxed)
}
#[inline]
fn modulated_normalized_value(&self) -> f32 {
self.normalized_value.load(Ordering::Relaxed)
}
#[inline]
fn unmodulated_plain_value(&self) -> Self::Plain {
self.unmodulated_value.load(Ordering::Relaxed)
}
#[inline]
fn unmodulated_normalized_value(&self) -> f32 {
self.unmodulated_normalized_value.load(Ordering::Relaxed)
}
#[inline]
fn default_plain_value(&self) -> Self::Plain {
self.default
}
fn step_count(&self) -> Option<usize> {
Some(1)
}
fn previous_step(&self, _from: Self::Plain, _finer: bool) -> Self::Plain {
false
}
fn next_step(&self, _from: Self::Plain, _finer: bool) -> Self::Plain {
true
}
fn normalized_value_to_string(&self, normalized: f32, _include_unit: bool) -> String {
let value = self.preview_plain(normalized);
match (value, &self.value_to_string) {
(v, Some(f)) => f(v),
(true, None) => String::from("On"),
(false, None) => String::from("Off"),
}
}
fn string_to_normalized_value(&self, string: &str) -> Option<f32> {
let string = string.trim();
let value = match &self.string_to_value {
Some(f) => f(string),
None => Some(string.eq_ignore_ascii_case("true") || string.eq_ignore_ascii_case("on")),
}?;
Some(self.preview_normalized(value))
}
#[inline]
fn preview_normalized(&self, plain: Self::Plain) -> f32 {
if plain {
1.0
} else {
0.0
}
}
#[inline]
fn preview_plain(&self, normalized: f32) -> Self::Plain {
normalized > 0.5
}
fn flags(&self) -> ParamFlags {
self.flags
}
fn as_ptr(&self) -> ParamPtr {
ParamPtr::BoolParam(self as *const BoolParam as *mut BoolParam)
}
}
impl ParamMut for BoolParam {
fn set_plain_value(&self, plain: Self::Plain) -> bool {
let unmodulated_value = plain;
let unmodulated_normalized_value = self.preview_normalized(plain);
let modulation_offset = self.modulation_offset.load(Ordering::Relaxed);
let (value, normalized_value) = if modulation_offset == 0.0 {
(unmodulated_value, unmodulated_normalized_value)
} else {
let normalized_value =
(unmodulated_normalized_value + modulation_offset).clamp(0.0, 1.0);
(self.preview_plain(normalized_value), normalized_value)
};
// REAPER spams automation events with the same value. This prevents callbacks from firing
// multiple times. This can be problematic when they're used to trigger expensive
// computations when a parameter changes.
let old_value = self.value.swap(value, Ordering::Relaxed);
if value != old_value {
self.normalized_value
.store(normalized_value, Ordering::Relaxed);
self.unmodulated_value
.store(unmodulated_value, Ordering::Relaxed);
self.unmodulated_normalized_value
.store(unmodulated_normalized_value, Ordering::Relaxed);
if let Some(f) = &self.value_changed {
f(value);
}
true
} else {
false
}
}
fn set_normalized_value(&self, normalized: f32) -> bool {
// NOTE: The double conversion here is to make sure the state is reproducible. State is
// saved and restored using plain values, and the new normalized value will be
// different from `normalized`. This is not necessary for the modulation as these
// values are never shown to the host.
self.set_plain_value(self.preview_plain(normalized))
}
fn modulate_value(&self, modulation_offset: f32) -> bool {
self.modulation_offset
.store(modulation_offset, Ordering::Relaxed);
// TODO: This renormalizes this value, which is not necessary
self.set_plain_value(self.unmodulated_plain_value())
}
fn update_smoother(&self, _sample_rate: f32, _init: bool) {
// Can't really smooth a binary parameter now can you
}
}
impl BoolParam {
/// Build a new [`BoolParam`]. Use the other associated functions to modify the behavior of the
/// parameter.
pub fn new(name: impl Into<String>, default: bool) -> Self {
Self {
value: AtomicBool::new(default),
normalized_value: AtomicF32::new(if default { 1.0 } else { 0.0 }),
unmodulated_value: AtomicBool::new(default),
unmodulated_normalized_value: AtomicF32::new(if default { 1.0 } else { 0.0 }),
modulation_offset: AtomicF32::new(0.0),
default,
flags: ParamFlags::default(),
value_changed: None,
name: name.into(),
poly_modulation_id: None,
value_to_string: None,
string_to_value: None,
}
}
/// The field's current plain value, after monophonic modulation has been applied. Equivalent to
/// calling `param.plain_value()`.
#[inline]
pub fn value(&self) -> bool {
self.modulated_plain_value()
}
/// Enable polyphonic modulation for this parameter. The ID is used to uniquely identify this
/// parameter in [`NoteEvent::PolyModulation`][crate::prelude::NoteEvent::PolyModulation]
/// events, and must thus be unique between _all_ polyphonically modulatable parameters. See the
/// event's documentation on how to use polyphonic modulation. Also consider configuring the
/// [`ClapPlugin::CLAP_POLY_MODULATION_CONFIG`][crate::prelude::ClapPlugin::CLAP_POLY_MODULATION_CONFIG]
/// constant when enabling this.
///
/// # Important
///
/// After enabling polyphonic modulation, the plugin **must** start sending
/// [`NoteEvent::VoiceTerminated`][crate::prelude::NoteEvent::VoiceTerminated] events to the
/// host when a voice has fully ended. This allows the host to reuse its modulation resources.
pub fn with_poly_modulation_id(mut self, id: u32) -> Self {
self.poly_modulation_id = Some(id);
self
}
/// Run a callback whenever this parameter's value changes. The argument passed to this function
/// is the parameter's new value. This should not do anything expensive as it may be called
/// multiple times in rapid succession, and it can be run from both the GUI and the audio
/// thread.
pub fn with_callback(mut self, callback: Arc<dyn Fn(bool) + Send + Sync>) -> Self {
self.value_changed = Some(callback);
self
}
/// Use a custom conversion function to convert the boolean value to a string.
pub fn with_value_to_string(
mut self,
callback: Arc<dyn Fn(bool) -> String + Send + Sync>,
) -> Self {
self.value_to_string = Some(callback);
self
}
/// Use a custom conversion function to convert from a string to a boolean value. If the string
/// cannot be parsed, then this should return a `None`. If this happens while the parameter is
/// being updated then the update will be canceled.
pub fn with_string_to_value(
mut self,
callback: Arc<dyn Fn(&str) -> Option<bool> + Send + Sync>,
) -> Self {
self.string_to_value = Some(callback);
self
}
/// Mark this parameter as a bypass parameter. Plugin hosts can integrate this parameter into
/// their UI. Only a single [`BoolParam`] can be a bypass parameter, and NIH-plug will add one
/// if you don't create one yourself. You will need to implement this yourself if your plugin
/// introduces latency.
pub fn make_bypass(mut self) -> Self {
self.flags.insert(ParamFlags::BYPASS);
self
}
/// Mark the parameter as non-automatable. This means that the parameter cannot be changed from
/// an automation lane. The parameter can however still be manually changed by the user from
/// either the plugin's own GUI or from the host's generic UI.
pub fn non_automatable(mut self) -> Self {
self.flags.insert(ParamFlags::NON_AUTOMATABLE);
self
}
/// Hide the parameter in the host's generic UI for this plugin. This also implies
/// `NON_AUTOMATABLE`. Setting this does not prevent you from changing the parameter in the
/// plugin's editor GUI.
pub fn hide(mut self) -> Self {
self.flags.insert(ParamFlags::HIDDEN);
self
}
/// Don't show this parameter when generating a generic UI for the plugin using one of
/// NIH-plug's generic UI widgets.
pub fn hide_in_generic_ui(mut self) -> Self {
self.flags.insert(ParamFlags::HIDE_IN_GENERIC_UI);
self
}
}